Sunday, November 1, 2015

Skeleton Art

2D  Skeleton Art Phase 1 complete Base shapes and poses. Next ,shadows and highlights. stay tuned


Saturday, August 1, 2015

2D Art Asset Study

revised some of my 2D  assets. even created some more. enjoy. The last asset I made from a tutorial brought to you by 2D game guru. http://www.2dgameartguru.com/search?updated-max=2015-02-22T08:26:00%2B10:00&max-results=7&start=7&by-date=false


Thursday, July 2, 2015

2D Art Asset Study

doing some 2D vector art for games. no specific title just a study on the process it takes to create a unique and appealing asset. This one is for a castle level.


Wednesday, July 1, 2015

Portfolio Prop:Morse Code Device Evolution


1st Pass



 2nd Pass



 3rd Pass


 Final Pass


Second prop done, Happier for this one. More work will be done in the future to make this prop shine even better. till next time

Saturday, May 30, 2015

Portfolio Prop:Clock Evolution

1st Pass
 2nd Pass
 3rd Pass
 Final Pass
I beat myself up like crazy but to me this clock is still not done and could be better. Modeled in Maya, Rendered and lighted in Unreal 4. Till next time.

Saturday, May 2, 2015

GTE: Castle Bedroom Month 3 Block-Out

Block out for moth 3, trying to figure out the upper area since i cannot find reference for it. the lighting still needs a little tweaking since the natural light is coming from the sun. all in all it's a good. start



Tuesday, April 28, 2015

Game Technologies: Morse Code Device: Final Block-Out

After a good lesson from my teacher and re-evaluating my method to lighting and presentation. Here is my final shot for my morse code device. Keep in mind this is only a block out. I will be fixing it up once I get to GPF 2. stay tuned