Saturday, May 30, 2015

Portfolio Prop:Clock Evolution

1st Pass
 2nd Pass
 3rd Pass
 Final Pass
I beat myself up like crazy but to me this clock is still not done and could be better. Modeled in Maya, Rendered and lighted in Unreal 4. Till next time.

Saturday, May 2, 2015

GTE: Castle Bedroom Month 3 Block-Out

Block out for moth 3, trying to figure out the upper area since i cannot find reference for it. the lighting still needs a little tweaking since the natural light is coming from the sun. all in all it's a good. start